Chasm - The Rift
MS-DOS 5.0 and higher or Windows 95/98 DOS box
Review
Feeling you are no longer alone, you turn, with just enough time to shoot, killing the mutation charging mercilessly toward you. You begin to sense an eerie feeling of fear in the air, but your skin crawls as you realize it's your own...What was that thing? Again and again you shoot, battling more strange beasts; all grotesque mutations of creatures you once knew. Suddenly the inexplicable becomes clear. Time channels have formed in the Earth's atmosphere, turning once normal life forms into something they were never meant to be. As part of a special commando unit, you must not only ward off and eradicate the beasts, but destroy the time channels to finally rid the Earth of these deadly mutations.
Game features:
16 Missions in 4 Episodes
Episode 1: Condemnation
Episode 2: In Search of Inception
Episode 3: The Shadow ZONE
Episode 4: Stronghold of Evil
Plus 6 Deathmatch levels
20 death-seeking monsters
15 incredible weapons and items
3D polygon texture-mapped vector structures, monsters, weapons and explosions
Dynamic effects including water, rain, snow, wind, smoke, dust, sparks, explosions and distant fades
Blow off monsters' limbs as they continue to attack with remaining appendages
Multiplayer battles through IPX, modem, and serial port
Create your own levels with the Chasm level editor
System Requirements
COMPUTER IBM and 100% compatibles
OPERATING SYSTEM MS-DOS 5.0 and higher or Windows 95/98 DOS box
CPU 486 DX4-100 (Pentium processor recommended)
VIDEO CARD VGA or SVGA video card (VESA compatible recommended)
SOUND CARD Sound Blaster compatible sound card
CDROM DRIVE 2X required
MEMORY 16MB RAM minimum
INPUT DEVICE Microsoft 100% compatible mouse required
HARD DRIVE 75 MB of free hard drive space
Game features:
16 Missions in 4 Episodes
Episode 1: Condemnation
Episode 2: In Search of Inception
Episode 3: The Shadow ZONE
Episode 4: Stronghold of Evil
Plus 6 Deathmatch levels
20 death-seeking monsters
15 incredible weapons and items
3D polygon texture-mapped vector structures, monsters, weapons and explosions
Dynamic effects including water, rain, snow, wind, smoke, dust, sparks, explosions and distant fades
Blow off monsters' limbs as they continue to attack with remaining appendages
Multiplayer battles through IPX, modem, and serial port
Create your own levels with the Chasm level editor
System Requirements
COMPUTER IBM and 100% compatibles
OPERATING SYSTEM MS-DOS 5.0 and higher or Windows 95/98 DOS box
CPU 486 DX4-100 (Pentium processor recommended)
VIDEO CARD VGA or SVGA video card (VESA compatible recommended)
SOUND CARD Sound Blaster compatible sound card
CDROM DRIVE 2X required
MEMORY 16MB RAM minimum
INPUT DEVICE Microsoft 100% compatible mouse required
HARD DRIVE 75 MB of free hard drive space
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